UPDATE 20100102: As there seem to appear some unsatisfied fuckup-folks, read this first:
UPDATE 20090921: ZIP with sources is NOT corrupted. Please use 7-Zip archiver (ver >= 1.59)
Some time back, I was asked by Emi Abramzon and Gustavo Rubacha from http://www.ideasforiphone.com if I could do some freelancing for an effect of water waves for iPhone. Though I didn’t get into that project, I wanted to do some demo.
Spent one weekend on this. Not very astonishing, but still was an interesting task :). Algorithm is not mine. It is based on “DSAqua project”.
I just integrated everything into the iPhone OpenGL ES skeleton of the cube.
Also, previously provided the sources to Tony Konstant from mousehog.com (btw he has some nice ideas) - he was interested in this effect, but unfotunatelly couldn’t any application related to this on this site.
Download iPhone OpenGL Demo - Water Waves Effect Source
Enjoy!
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